Historia
A downloadable game for Windows
An RTS in the theme of the Historia Civilis youtube videos. Plays like Total War games.
Has singleplayer (only skirmish mode at the moment, and the AI doesn't really do anything) and 1v1 multiplayer.
You can edit textures for the units, and create your own formations.
Singleplayer also lets you use your own heightmap to generate the terrain.
Controls:
Left mouse drag/click to select units, holding Shift adds them to the currently selected units, holding Ctrl removes them from the currently selected units.
Right mouse button to move selected units. Hold until you've chosen what direction they should be facing
Formations are on the left side of the screen.
Shift+1 to 9 saves the currently selected units into their own group. Only pressing 1-9 loads the unit group.
Mouse Scroll wheel to zoom in/out, clicking middle mouse button and dragging moves the camera
Creating custom formations:
in the formations folder, create a text file, filename doesn't matter, has to be a txt file
you have to write the info for unit groups, separated by a line
x
y
unit combination percentage(0-1) - percentage of combination of these units. usually the same as the unit percentages
unit type:percentage(0-1)|additional unit types
horizontal/vertical
distance between units
example:
0
1.5
0.5
infantry:0.5|heavyInfantry:0.5|phalanx:0.5
true
1
formation text files also need a .png image with the same name
Singleplayer map can be changed by going into OtherLoadableTextures folder and changing the SinglePlayerMap.png file. If the file is missing, a random map will be generated everytime you play singleplayer
Status | In development |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | doctard |
Genre | Strategy |
Tags | 2D, Multiplayer, rts, Singleplayer, total-war, War |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Multiplayer | Ad-hoc networked multiplayer |
Download
Development log
- selected unit framesOct 20, 2017
- final formation editOct 16, 2017
- Reworked formation distribution algorithmOct 13, 2017
- better UIOct 10, 2017
- formations and bugfixesOct 09, 2017
- minor improvementsOct 09, 2017
- randomized ai unitsOct 08, 2017
Comments
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Amazing game, well done. Hope your doing great nowadays...
This is fucking awesome. How did you do the unit collision?
do you have one that works for 32bit computer this one only works for 64bit???
Love this fantastic game, has done a lot already and can only get better with time.
I think highlighting selected troops would be a great next step as it is currently impossible to tell identical groups apart
+1 for selection indicators. Great game!
done